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Sea-Chain7394

AI cities would be my first choice assuming you can interact diplomacy, trade, and war. Otherwise late game economy


Warm-Training9909

I agree we need the AI cities on map asap!


Nab0t

on discord its 5 options ?also link to twitter would be nice


Warm-Training9909

Ahh my fault link is on here now. Thank you!


PeteNile

Am I the only one who thinks it needs a more tutorial/help section?


Joshuawood98

turns out tier 1 houses/familes still drink ale/bear, so i have been avoiding upgrading them for no reason...


Rurik880

Guys what’s wrong with you… new maps will take about 2 days to build and make it fun to replay the game for the next year… castles, sieges etc will take like a year to make.


Ok_Spite_3379

I would say castle and siege because we get AI cities with that option lol


Lanky-War-6100

Well, to get sieges I guess you need to have AI cities in first.


Kittzin

Mine would be: 1- New map types or more preferred, a randomly generated map type. Offers replayability with the systems we currently have. Probably the most easy to implement but gives largest variety to replay-ability. 2- Late game economy, or just in general more economy options. Fishing, different crop types, different husbandry, new buildings and jobs, etc. Adds more variation and blends into the above map type/generation with rivers/lakes. 3- AI Cities. Now I can see the progess of the enemy rather than just racing for bandit camps. Gives an end-game goal of defeating their city or at least slaying their king to take over the city. 4- Sieges/Castles. The true end game, and builds upon the AI cities further.


whatproblems

yeah this a town builder game let’s get the economy rolling


JimBobDwayne

I would love to see an arid map type.