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KingThiccusDiccus

Honestly I think the technique here is pretty good. Maybe you could add more green to it, like on the spinny wheel in the back, the tubes, and those vials on his left lower arm. That may balance out how the colors look


Z-LuftuFlug91

As it is WIP currently, we cannot say too much about how it will come out but a bit of drybrushing later to make the energy illuminate the surrounding area works great, i have some scarabs done with crystals that illuminate the area and it makes it pop


Geekibyte

I dont think you should feel bad about this at all, some good suggestions here, dry brush and bring back some shine from the washed areas. Some color if you want to the doughnut in his shoulder could be good. Maybe some gold or green on the necrons symbols. You could do any number of things if you want to take it further but what you have now looks really good. You could also find painting some darker colors on some panels and edge highlighting could help break it up a bit. Tons of possibilities I also find doing basing when I feel stuck helps brings everything together. Put it on the table, stand a little back and see what you feel is missing. Also equally as important. Don't look at it for a few hours, come back with fresh eyes. Keep it up! 🤘


VentusProc

Just fantastic mate, really great work. Additional blue and green on some small areas maybe but he looms really cool


buntors

Honestly - this looks good. Some gradients on the blade and edge highlights and you‘re set. You‘ll be fine


RedditJesus420

You're doing great, my suggestion is to finish off that base and work on highlights! Giving him highlights will make him pop way more and give more visual clarity to all the hard work you've put in! In my experience it's the step that really helps you visualize your mental image onto the mini. And a nice base will tie it all together, just get out the Elmer's glue and some nice sand/dirt/flock to get a simple base down and it'll look great. Or, if you're feeling extra, Vallejo had great diorama texture paste that you can lay down, paint, and add small details to make a perfect base.


icehube87

I like the color of the weapon and the whatever you'd call that energy.If you brighten his body up w a dry brushing and maybe white edge highlight the blue of the wrapping would make him pop. I painted the one i dids head white with a watered down to make some fenseisian grey wash and it looks awesome breaks up the metals and gives a focal point.


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Gvaz

I like your mortek guard kitbash with a necron warrior!


Muchsilver4

The green could be a bit thinner other than that fantastic.


Gvaz

What do you mean by "thinner"?


Muchsilver4

I mean like well I'm no expert on this so take everything I say with a grain or two of salt it's kind of looks it's a bit thicker than it should be I don't really know how to explain it. Just kind of looks like you sucking out some kind of goo out of the guy instead of his soul. Once again I don't know much about it's kind of stuff so don't take it all too seriously.


Wolf_of_Fenris

Very nice work all round, a bit of drybrushing here and there on the energy bits, and you're golden i think 😁👍🐺


Ok_Peace_5241

Maybe more edge highlight i guess


WhileGoWonder

I think it looks mostly great, here's a few things I'd consider: \-Light green highlights on the green goo, it's a bit uniform color right now \-Give the eyes a highlight to make them look reflective \-The blade is so dark that it's a bit overbearing with the green. I'd go with a much lighter blue to make it more neutral in contrast


Gvaz

I can try to find a way to add in some lighter aspects to the blade, I was thinking about that. I do want to do something with the eyes, but I wasn't really sure what to do. maybe some attempt at osl? some gloss?


toiim

Some silver edge highlighting on the metal would really make it pop. I light blue or white for the blades.


ShakespearIsKing

Nothing to be ashamed of! The blades especially look good IMO. I'd colour his loin-chain (or whatever that is) some other colour to break the lower half's "monotonity" and edge highlight the legs. Otherwise it's pretty solid IMO.


the_pig_juggler

dont worry, all minis look bad at some point during painting. I suggest being a little more bold with your highlights and shadows. Push the glowy bits all the way up to a pure white and use a gold for the bronze parts. Honestly, the mini looks pretty good overall. I love the scheme and i would love to see it finished.


JakeTee

I think it looks awesome dude. Good job!


Ivana_Twinkle

My main gripe is that I don't think the cold blue blades match the warm metal tones. The standard green would have looked dope.


Gvaz

Fair enough. I didn't want to do the standard green cause I thought it was boring. My other necrons I'm working with have some orange blades instead of green.


GodLike499

The paint job looks great, I just think you need to work on your pallet, too many primary colors. Having a clashing color in one or two areas to bring out a detail is fine, but when the whole model clashes, the end result is what you have there. It's just too busy on the eyes. To fix this, I'd run over some of the bright colors with either Nuln Oil or Agrax Earthshade to bring the intensity down and see how that looks.


Gvaz

I think another problem is I have no idea what I'm doing with the basing, I put down some mordant earth but it doesn't end up working with the "ground" and I look at it like, "wtf do I do now" I know I kind of want to keep the green plasma, and the blades I'm pretty convinced I want to be blue, but I guess then the question is what to do about the rest of it...? Agrax wash will just make it even darker (like for the metal) but it might make sense for the now yellowish dirt...


GodLike499

I was referring to the bright parts, the bright blue, the bright green, the bright yellow, and the bright red (all primary colors, except the green I guess). The blue and the green I think you'd want to leave as is, at least that's what I would do since that's where you want the viewer's attention to focus, as those pieces are the purpose of the "art". The yellow and the red though, should not be a focus, and those would be the areas I'd work to tone down with some shade paints. Regarding the gold plate on the staff, I'm not too sure about that either, once the other parts are toned down, it may be fine as it is, or you may want to replicate the bronze used on the legs onto the plate. Since that bronze hasn't been reused on the staff yet, it should provide a good highlight to the staff itself without being overwhelming to the model as a whole. The Mordant Earth, is that the black part of the base? I originally thought that was just a bare base. Now that I look at it, it does have a kind of tarry/oily look to it, or is that just the camera? If that isn't bare base, it looks great. You gotta quit beating yourself up so much, especially if this is one of your first models. Using texture paints does take a bit of practice to get used to the medium. Using a dark shade on the yellow parts (I assume those are plastic parts of the model for mounting to the base) to blend into the black would be the way to go.


Gvaz

I've been at this for 2+ years lol, so I can't play that card. the black part is fresh mordant earth, so it's still kind of wet. I'll look at the other parts you said, though


Ocksu2

I think the model looks pretty good. Your paint job is tidy and the colors pop. The energy coming out of the staff and hitting the victim- maybe paint that. It looks forgotten. The base- it looks like they are in a pool of tar. Is that the look you are going for? It feels off. I think blending the sculpted parts of the base in with some rough texture paste and then paint it all to blend together (simple basecoat and a drybrush will do) would help the model. I would go with a different color on the rim. Either something that blends with the base color or complements it. Black or Brown are safe bets.


Gvaz

>The energy coming out of the staff and hitting the victim What part is that? The "needle" thing? Yeah I meant to do the base rim black, I put down some mordant earth but I couldn't figure out what I wanted to do with it. I have some texture paints and could do that and a wash and drybrush on it. I got some spackle too I can try but I don't think this model needs "more" activity on it"


Ocksu2

Yeah, the straight part coming out the bottom of the staff. I think its supposed to be a beam of some sort. As for the base, yeah, I agree- theres a lot going on with the model so less is probably more. A little texture and some "dirt" color is probably good


The_Horned_King01

Wdym this is better than whatever I can do in 100 years.


Gvaz

I promise you that you can do this too. This model was painted white. I then used contrast paints and tried to stay within the lines as much as possible. 99% of this model is contrast paints. It was fun but I have no idea what I'm doing with the colors, and most of my :( was due to it not looking cohesive and flat. I can't yet do non-metallic metal techique, and I find blending hard. So yeah, if a dingus like me can do it, you can too.


This_Means_War_7852

The paint job itself is clean. I think the problem is the color choice. They just don't work together.


InquisitorCarl

I like it but please Please Make that rim solid


Gvaz

I will, don't worry


ScaleModelingJourney

After very close inspection, I couldnt find any “painting outside of the lines” which is very impressive. The dry brushing and wash used look pretty good, and the only things that I might recommend trying (considering you’re unhappy with how this looks) is going for an OSL effect in some places, doing the standard power weapon type effect on the blades, or even just painting the base rim a solid color (you’d be surprised how much it ties everything together)


JerrePenguin

So take what i say with a grain of salt, as i'm still a noob at painting mini's but i have a bit off background in art in general. (Still nothing to fancy.) I think the main problem with this mibi is that you have 3 destinct and powerful collors. - You have an amazing dark rose gold as a base. (10/10 absolutely love it) -you have your powerfull blue energy collor. (Mb a bit more variation with light blue's to highlight? And i would be perfect imo.) - and then you have a random green energy ball being formed out of the dudes body. (Energy that is not linked to anything else on the model.) The green is trowing everything off for me. Its not badly done or anything but it just doesn't fit with the other colors or its placing. Make the blue energy on the mini gighlighted and use the "middle" blue tone of those highlights as the base for that green swirl instead. Or if you want atleast 3 different main colors then take a powerfull red for the swirl. It wil complement the god of the model instead, while leaving the blue as the main attention drawing collor. I hope i managed to explain some of what i'm thinking, if its not clear and you are interested, git me up and i'll give it another go. Best of luck.


Chops_Mcgraw

I think it looks pretty solid IMHO, a little more contrast and variegation on the blades, some more color on the armor details and maybe some brighter highlights and itll be golden