T O P

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B_Knight2

Build both gunner options and use extra body for kurnathi


IIHighIILifeII

This is the way


YourRideArrived

I built the first gunner, second gunner I made the sniper, heavy gunner I made into a regular warrior and sniper was the kurnathi


B_Knight2

Standing sniper meta too stronk


MajorFailage

All specialists is the way to go, they only field nine lads, and the heavy weapons are kinda underwhelming in practice, so just building both normal gunners is typically the way people go


ryusai72

As usual, there will be a ton of un-original redditors telling you not to build HGunner. Mon'keigh, all of them. Here is for you: https://www.reddit.com/r/killteam/s/XYaQaAX7nl Title checks out.


SzarySharik

Nice, TY!


B_Knight2

Me mon’keigh. What magnet


Raltus

Corsairs 1 Box Build: 1. Leader with pistol or rifle (both are fine) 2. ⁠Kurnite Hunter 3. ⁠⁠Kurnathi 4. ⁠Shade Runner 5. ⁠Way Seeker 6. ⁠Soul Weaver 7. ⁠Fate Dealer 8. ⁠Starstorm Duellist 9. ⁠Gunner (Blaster) 10. ⁠Gunner (Shredder) DON’T build the heavy gunner and instead use their body to build the second gunner. You might need to ignore some of the instructions (which actually prompt you to make an illegal team) to accomplish this.


ryusai72

OR you can magnetize and have all options.


Raltus

I actually magnetized the leader so I could use both weapons, but I think it’s not worth magnetizing the other models as OP asked for the “best build” and the both gunner options are superior to the heavy gunner options (and you can only take 1 of the 4 at a time)