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Legitimate-Put4756

With slaves to darkness this is just crazy enough to work, scoring is tough and buffs are light, but I can see it. Let us know how it goes!


CameronIsSad

I’ll either be 3-0 or 0-3😂 it’s in early May so I’ll update the thread!


CameronIsSad

Just played a scrimmage: Tabled Sons Of Behemat in 3 rounds 😂


Legitimate-Put4756

Ok ok, promising for sure. That's probably the best possible matchup to be fair, but I think this list has legs!


CameronIsSad

Yeah the matchup definitely helped lol


boxhitter14

It looks to me like you’ll struggle to score early on but if you just might be able to crush everything they’ve got and take it back late game or completely table the enemy. I want to hear the results!


CameronIsSad

I’ll let you know! Looks like a fun list either way win or loss 😄


RegnalDelouche

Run Them Down, or Surround and Destroy are likely your first turn Battle Tactics. With this list, you will want to go second in round 1, meaning the enemy may be close enough to unbind Magical Dominance/Lust for Power, but those are also possible. Keep that sorcerer near the back either way, for Surround or casting. Have you considered Nurgle Chosen? They are surprisingly tanky and still pack a punch. You will be slower but have somewhat of an anvil to follow behind the speed and hold rear/middle objectives.


CameronIsSad

Just played a scrimmage: tabled Sons of Behemat in 3 rounds 😂


Helluvagoodshow

This... this could actually 🤔. Tough to score early but a non negligeable potential to wreak to oponent early. I'd love to see the results !


CameronIsSad

Just played a scrimmage: tabled Sons of Behemat in 3 rounds 😂


Helluvagoodshow

Ok now that is awesome ! 😂 But yeah I can totally understand it because if you focus units such as gargants with such big hammers, they will fall quickly.


Fast-Rhubarb-7638

I think the Chosen would be more choppy with the Mark of Khorne and the Banner of Rage -- they'd get the same benefit of the extra attack on the charge, but also get +1 to wound (which doesn't require charging). I think the run and charge you'd gain from Close in for the Kill with the Mark of Slaanesh isn't very useful when you have so much cavalry that's going to hit first. It might also be better to have your 2x3 Varanguard with the Mark of Nurgle. It'll be a priority for your opponent to try to bog your Varanguard down and eventually clear them, and making it harder to do so will pay huge dividends in terms of maneuvering your really choppy units -- the 6 Khorne Varanguard with Fellspears, Chosen, and Theridons -- in for killing strikes. Also, the Nurgle command ability is great when your opponent has to commit multiple units to bring one Varanguard unit down.


CameronIsSad

I just made these changes, i like them a lot. Nurgle would make those 6 Varanguard very annoying, chosen can come in and clean everything up with Khorne🔥


n_o_z_o

I like the idea but I would switch the 2x3 varanguard for 2x5 nurgle knights and add another sorc.lord ?