Magikey support
It has a lot of potential but it's held back by use of normal monsters, and something like normal pendulums that can support, maybe with effects that allow them to be sent to the graveyard so you can pendulum summon and get them to the graveyard to still boost their power, and maybe another that can allow them to be ritual materials or ritual summon, scales can be 3 and 5 since the deck only uses monsters in levels multiples of 4
imo, Magikey would love something akin to Shari Red. They also def need an easier way to summon their rank 8, it's not bad but not worth summoning removing two of your 8s to make. So hopefully a Shari Red-esque card can solve that problem plus many more.
D/D - It complex combo deck who i cannot bother to explain how to replace old gear, shorting and enabling new combos.
Fire First - THEY GOT BROKEN LINK 2! They just need a better main deck and more ways to trigger old ones.
Gem-Knight - Anything to make a beatdown good and Lapis fusion dead to ground is victory.
Evil HERO, Cyber Dragon, A to Z, Cyber Blader (Not Cyber angel) and Ancient Gear - Yes I'm a GX fan moving on.
Metaphys - They are cool
Frightfur - Those mf have gas and power but it needs something to kick their gear in spinning.
Honestly, I had to mix fire fist and tri-brigade with a small yosenju/rescue rabbit engine JUST to abuse the link 2 Fire Fist (mainly because Iām dumb and donāt know how else to make it better). Fire Fist really needs something GOOD in the Main Deck in order to break it.
Dragon is just a free Soft OPT reborn.
Bear is a free monster pop.
Buffalo would summon itself for free from GY.
Gorilla is a free Soft OPT S/T pop.
Tiger King would SS two Level 4 or lower Fire Fist monsters w/ the same name from your deck for free.
All of this able to be done cause the Link 2 mitigates the cost of having to send Fire Formation S/T you control to the GY. All they need is a starter to get two Fire Fist monsters out and an extender that gets you another two Fire Fists.
Yep and maybe even more Fire Formation spell/trap. Imagine one:
*When this card is activated: Declare 1 "Fire Formation" name; Replace with this card effect with reveal name of "Fire Formation" and it treated as being activated.
Thats kinda nuts with Tenki lol. Just more copies of it.
What Fire Fist needs is their own Gouki Suprex/Headbatt/Moonsault and their own Spright Blue/Jet
Like, imagine if a Fire Fist monster said:
āWhen this card is Normal Summoned, add one āFire Fistā monster or one āFire Formationā Spell/Trap from your deck to your hand. You can only use this effect of āFire Fist Nameā once per turn.ā
And then the fire fist monster added is like dotscapper or something XD. like sure itās broken, but I want Fire Fist Tier 1 darn it! Plus if we can get Superheavy Samurai Scarecrow, the new Genex Link, Kashtira, Tearlaments, and Spright, I think we can get some broken Fire Fist cards lol. Just limit Tenki
For D/D/D I want a link 3 or maybe Ritual monster that is similar to Magician of Chaos which also means I want a retrain of Dark Contract of the Swamp and all it gets is that it ritual summons as well
Gem-Knight is so sad, all it's known for now is FTKS
Metaphys are cool indeed
We just need 1 fusion is frightfur that has something going 1st
D/D needs retrains of the extra deck Armageddonās for both synchro and fusion to make something similar to machinex. I agree with a link 3 tho. Also a slime which has a lubbellion shuffle back effect to fusion summon to enable a recourse loop and more grind game. Possibly a new extender aswell
Retrains of cyber barrier and laser that make them fusion
Neo cyber barrier dragon
Lvl8 light fusion machine 2100 atk 2800 def
Requirements: cyber dragon + light machine 2100 def or less
Effects: can attack in def, use def as atk,opponent cannot use effects or atk light machines except this card, if it/ another cyber card were to be destroyed banish 1 light machine from gy instead (quick) if leaves field summon og cyber barrier dragon from hand deck or gy ignoring summoning conditions
Neo cyber laser dragon
Lvl8 light fusion machine 2500 atk 2100 def
Req: cyber dragon + light machine 2100 atk or less
Effects: piercing atk, destroy 1 card on field( hopt) once per turn lower all opponents monster atk by this cards atk and if the mo ster reaches 0 atk destroy and send to gy(quick)if leaves field bring og cyber laser dragon fron gy deck or hand ignoring summoning conditions
Plunder Patroll
Where is my Wind ship!? But seriously a wind pendulum xyz ship that can non target bounce cards off the field that can help get plunder cards from gy or banished to hand
Then once we have plundered earth, sea and sky, the only thing left to do will be to plunder God. Divine ship when? I'm thinking Blackbeard but dressed like Solemn Judgment God.
Scraps!
Every few years, a single Scrap card comes out that manages to boost the viability of scraps in a major way. They never end up becoming meta because the archetype still relies on too many bad cards (Scrap Golem and Scrap Chimera) but I imagine they'll either keep this trend going and make a new insanely powerfull card for them to use sometime soon, or eventually bite the bullet and give them a full wave of new support so they can have some relevance.
What I want: A searcher for (and a reason to use) ScrapStorm. ScrapStorm was one of the main reasons to use the deck and why I fell in love with it so many years ago. Now it feels worthless and doesn't even combo well with the relevant cards. The old cards are no where near good enough due to the Era they were created in, but now that yugioh has become so much faster, we should get new cards that still hold the power, utility, and flavor of ScrapStorm without placing insane limitations on it like Scrap Lube or Scrap Sheen.
And another boss monster. I want another Scrap Dragon-like monster that negates or is hard to get rid of and when it dies you just get to summon a free Scrap Dragon from the extra deck because let's face it that would not be unheard of in an archetype nowadays and definitely wouldn't break the bank.
Ayy, a fellow Scrap lover. I'm expecting (read as 'coping') that we'll get something new next year since Factory came out in 2014, Wyvern in 2018, and Raptor in 2021.
Agreed with returning to their roots and possibly making Storm relevant; what got me to love them was their self-destruction gimmick and their floating, but nowadays the only remnant of their original gameplan is just to trigger Wyvern (I don't even run Factory anymore, honestly). I've just been Link climbing with Recycler loops which, while also fun, stopped feeling like a Scrap deck.
I'd also love a new boss monster, and would be my preferred support if I had to choose only one, mostly because I want to stop borrowing/relying on other boss cards like Accesscode and go back to Synchro Summoning. I just hope it finds a way to make the OG Synchros useful as well instead of completely replacing them, maybe summoning them from the ED like you mentioned or turning all of them into Quick Effects.
Oh, and if we do get a new boss, _please_ make it require a Scrap Tuner as material; I don't want any of our cards getting banned because some other deck(s) abuse the hell out of it (rip Halq).
My dream Scrap support is something that lets you cheat out the Synchros AND gives them immunity to non destruction effects. Either that or an Orcust Babel type of effect that makes their pop effects Quick.
A non-tuner play starter wouldnāt go amiss either.
They are a perfectly fine deck now with vernusylph. Another scrap tuner to unbrick your hand that plays nice with raptor, and a boss that shuffles 2 in either GY into the deck then pops a card on field would be really nice additions. Right now wyvern is a huge choke point so support changing that(more destruction redundancy and support for scrap factory) would be really good
Gimmick Puppets, give them a Rank 8 or two that's actually worth summoning by today's standards.
Also give them something that actually makes Number 40's String Counters actually worth a damn.
I think a good field spell would be perfect for them. Theyāre one of the decks I played as a child so Iād love to see them be somewhat viable again.
I was thinking we can either give them an alternative rank 9 that can be xyz summoned without a rank up card, or a new rank 10 that can be summoned from a rank 9 with some busted effects.
I think the field spell should be focused on resource management because Iāve found that itās very easy to burn through resources for a pretty bad board. The -l1 draw you get from C40 is pretty embarrassing, even for 2012 standards.
GIMMICK PUPPETS MENTIONED
Even just ONE decent xyz would make the deck so much better, a way to search spell/traps would be nice, maybe paired with their own rank up.
I know they prolly wouldn't, but maybe they could make a new Leo rank up or Leo support to make the win con better.
All they need is something that when attached as material makes them immune to monster effects.
>Also give them something that actually makes Number 40's String Counters actually worth a damn.
That's why you run quick rank up my dude.
Nekroz - We need a Link, a trap, maybe a new ritual/ritual spell/main deck monster.
Steelswarm/Evilswarm - Give them 2 main deck monsters, 1 or 2 new Infestation cards. Maybe a new Xyz that can also overlay onto tribute summoned Steelswarms.
Mermail/Atlantean - Neptabyss is one of the most satisfying starters in the game to play, it's sad that generic Sea Serpent rota never saw play. Make the deck able to go first and play through negates going 2nd.
Aliens. Give them a proper field spell and perhaps a better ED Boss monster that can SS from GY.
Ancient Gears. More ED Fusions like Fluffals have. A way to recover from GY and/or Banish zone after fusion. And yes, give me the Fusion Hounds and Ancient Gear Chaos Fusion already. All this time and we still don't have Dennis' best Fusion spell IRL.
Give Mokey Mokey the "Skull Servant" treatment already. It's just begging to get a chance to shine.
Shiranui, I genuinely think they have potential to be a pretty strong deck given a good enough starter/extender, but the deck currently dies to a single handtrap. Also thereās the issue that it could become Ghost Meets Girl turbo, which isnāt at all what I want, and probably the reason nobody else really wants to see shiranui supportā¦
I just wanna consistently set and recycle Swallow Slash and set up a Sunsaga summon on my opponents turn (which can already be achieved with the Shiranui and/or the Mayakashi link 3)
This, in bold & stated loud; Evolsaur got some great support, happy for out XYZ brethren and all. That being said, Jurracs were cool (if a bit mediocre) back in the day and deserve some upgrades to add to the busted fire hydrant of the rogue tier what is Dinosaurs.
Some proper Red-Eyes support, either going further down the Burn-Dmg line or whatever else they have in mind, just decide for something lmao
Also: Ancient gear!
I see you are a man/woman/other of culture as well.
We need red-eyes support that isnāt just referencing the anime but some that allows them to compete. I like your ideas.
And my favorite archetype, Ancient Gears, needs something that simply gives them an Archetypal negate or two. Or, if we want to keep the idea of winged AGs like Wvyern and Dragon, give us a Gargoyle that acts like Neo Space Pathfinder and an upgrade to Wyvern (add a Geartown and one card that mentions āAncient Gearā to your hand) or something like that. We need some more oil on these Gears to make them faster.
Good F.A. only support would be a dream for me! The big brother U.A. already got a very good support wave but it left F.A. in the dust.
Archetype locked support for Mecha Phantom Beasts! Which means...Auroradon but this time without it being abusable.
Good support for the Summoned Skull "archetype" cause come on, it's like the only OG monster that got no proper support at all!
Tindangle support would also be nice, maybe another Link-3 that counts as Cerberus, who knows.
Aaaand finally some more Fortune Lady support to boost out the other main deck monsters and not only end up being "Every Turbo".
Melodious- they are one of the arc-v archetypes that haven't gotten support recently
appliancer- no reason besides I like their gimmick
Metaphys- I love their design and their potenial meaning, I know there are better decks but I like them
I love Appliancers' gimmick so much. Other decks like Kashtira's boss monster being interplanetary invaders, while Appliancer is just "time to do the laundry."
Oh that makes so much sense, I completely forget what Quantum is
I was just saying black ranger because that is a popular color in PR, so I guess Yellow ranger makes more sense
A bunch of casual shit:
**U.A.** \- I just love the deck - maybe make real synergy between UA and FA
**Phantasm Spiral** \- more traps/equips? maybe a gemini support card to go with it?
**Magikey** \- Give them Pends and Links and give them a 2-3 card combo to turbo out Sophia :P
**Dream Mirror** \- make them not the worst deck in the game
Nordic support. I feel like they have a lot of potential for new boss monsters based on the Nordoc Pantheon.
Red-eyes. It needs a handful of good cards and a focused archetype, a structure deck with some new spells, traps and boss monster to make it viable would be great.
Atlantean Structure deck. Fire Kings got theirs now it's time for the flip side.
RDA is pretty great but we just need a Majestic Red Nova Dragon to tie it off nicely.
Obelisk and Slifer could use some better support since they're awful considering they're meant to be gods.
Luna needs her own Archetype based around Ancient Fairy Dragon and a new boss monster. It's the only Signer Dragon without a proper upgrade.
Gouki is on my wishlist, too. This archetype really needs more support
Also, give Sunavalon direct support. I want a Sunvine trap that Dryas can search and anything besides Bloom that Dryatrentiay can search. The archetype itself needs a few more cards.
Then we have Venom. This archetype **desperately** needs good support! Give them a new field spell and a few more main deck monsters that distribute Vemon counters. Heck, Vennominaga is one hell of a Boss monster, use that!
And finally, Weather Painter. Just add the missing Red Painter and a new canvas, the archetype is so unique and interesting! A link 1 that helps the archetype would be perfect!
>Also, give Sunavalon direct support. I want a Sunvine trap that Dryas can search and anything besides Bloom that Dryatrentiay can search. The archetype itself needs a few more cards.
Maybe make it the first archetype to have a Link Spell, *before* making Judgment Arrows. Let's disrespect Lightning even more by giving the guy who stole Judgment Arrows his own archetypal Link Spell XD
I'd call it Sunavalon Roots.
That's a great idea! Then print Stormrider, so Lightning can be the only Ignis with an anime exclusive deck. This will trigger the lemon's superiority complex really hard XD
Original Noble Knights. Although I donāt think they need more than 3 cards. With the release of {Camelot, Realm of Noble Knights and Noble Arms}, I think itās a good opportunity to get a retrain of Noble Knight Artorigus that cares about being used as an Xyz material for an Artorigus/Noble Knight Xyz monster. Maybe something along the lines of gaining effects depending on the number of Noble Knights on the field/GY like Noble Knights of the Round Table. Could be something like protection from being Kaijuād, a Kaiser Colosseum-esque effect, or a Summon Limit effect (maybe restricting to 3 SSās). Lots of potential, but something thatās potent but fits the theme of protect-the-castle and interaction on my turn only (sans-Morgan) theme.
Basically something that ties in all the themes of Noble Knights that have been added over the years, such as caring about Normal Monsters (Lady of the Lake/Ignoble Knight Laundsalllyn), having Noble Knights with different names (Noble Knights of the Round Table/Avalon), and being equipped with Noble Arms (though I think the archetypeās good on this end).
As a side note, using the Artorigus or Laundsallyn sub-archetypes helps contain the support to OG Noble Knights without making Infernoble Knights stronger.
A MAN CAN DREAM
Fire Fist - A good one card starter or two, so the deck doesnāt die immediately if you donāt get 2 card combos.
Vanquish Soul - more cards, make them dookie dogshit if you want, I just want more in this art style and more fighters. āReveal 6 Earths to concede the duelā, I donāt care, their art is sick.
Runick - See above. Make dogwater, unplayable cards but keep the story/artwork alive. Alternatively keep improving the Generaider/Runick mix for the ultimate flavour win.
Scrap - Ways to tutor Scrapstorm, better boss monsters or better yet a card that makes Scrap effects quick effects.
Skull Servants - Spell/Trap Support. Consistency!!!
Kozmo - Any consistency bumps and a 1 card starter that isnāt RNG/hope you donāt run headlong into Ash/Imperm
F.A. - No idea how you fix this mess but the OG racing archetype cannot be this slow.
Ishizus - Just bite the bullet and errata them to hell and back so you can only activate EARTH effects when you do anything with the archetype.
Ancient Gears - A cohesive gameplan that isnāt just Chaos Gear or bust. More Ways to cheat out ACG or things to do away from being a bad fusion deck.
That VS line gave me a good chortle thanks haha
"Quick Effect: reveal 3 each of earth, fire and dark: your opponent is allowed to call you a nerd and laugh in your face. Also take 600 damage lmao"
X-Saber would be cool. Probably some retrains of the OG 10 members and some new synchros. Only thing that scares me is if it ends up making Gottoms loop too easy.
Victory Viper (Gradius ships). Just striaght up make it a functioning archetype and give them at least 2 busted support cards one being just the Konami code to signify it as a cheat support card lol.
Laval. They need a Molten Conduction Field/Rekindling searcher and extenders. Something to also make the last wave of synchros they got feel better to use as well.
Orcust. I personally don't care for this deck, but times has me felt bad for it and its fans especially as someone who loves TOSS Salad and Striker got their share of stuff as well. That said it will likely happen when the rest of World Legacy lore gets stuff.
Metalfoes. Just anything good. Though make them restricted to doing metalfoes things so it doesnt just turn into pend good stuff. Somethibg to replace Electrumite.
Deskbot. This was such a cool swarm archetype and had fun beatdown setups. It needs more love... and more synchros
>X-Saber would be cool. Probably some retrains of the OG 10 members and some new synchros. Only thing that scares me is if it ends up making Gottoms loop too easy.
Although I'd like Gottoms banned before those shenanigans, I'd like the hand control aspect of the deck to remain, but focus on controlling what's in the *hand* not the *size* of the hand.
They do this by forcing the opponent to discard a card then draw a new one, and using numerous effects to scout and disable effects in the hand.
Six Samurais, because they have my heart.
Add the last Weather Painter please.
I also need a wind ship for PlunderPatroll.
If I could have whatever I wanted, I would want them to make the other 4 NEX fusion monsters for the neo spacians, so 10 year old me can finish his Neos collection. Also, Air Neos reprint.
I know Ninja just got support in PHHY, but I want more, MORE. I want a way to get that damn Jioh off my hand. I want a Ninjitsu art that can revive your stuff more easily.
As a Ninja player, I feel you about recovery of the deck. Theres a reason why some use 1 or 2 Jioh. The way I always summon Jioh is:
Any ninja monster + dancing leaves then get the Jioh and activate his effect + use duplication on him and get the mitsu tobari.
Jioh has a good effect and after you flip your opponents monster i feel that hes done and need to recycle him by duplication.
Lunalight that will help them focus more on fusion, rather than just being an engine to spam out XYZ and Links. Like a link monster that could protect or be an on field poly (also the Anne is right there; Lunalight LYNX)
**Subterror**, just do anything to make it more than Guru stun. Retrain the Behemoths into "Enraged" extra deck forms you can Summon by Tributing set monsters from either field or something that can also be flipped face-down.
**Starry Knights**, give them archetypal Xyz bosses who support Xyz evolutions of Radiant Seiyaryu.
**Black Luster Soldier**, lean into the Envoy by making LIGHT Rituals so they have better synergy with Chaos Cards, maybe give them Ritual Pendulums that Ritual Summon themselves from the Pendulum Zone
**Thunder Dragon**, give them newer fusions andaybe Xyz cause why not.
**Melodious**, give them Pendulums, Synchros, and Xyzs. Hell, make the deck Fairy Pendulum so you can also incorporate Solfachord! Speaking of, give them the Odd and Even Scale gimmick too.
**Edit** I want the ***Dracoslayer*** Story to be properly told. Not the True Draco stuff, I want to the beginning to be actually expanded into a proper story rather than the miscellaneous archetypes tied by individual field spells. Only Majespecters are even seen fighting the Amorphages, you know, *the antagonistic faction*
>just do anything to make it more than Guru stun
This, powercreep the stun varient so subterror players actually have a reason to not play the floodgates.
Thunder dragon yes yes yes, the deck just needs *something* to take the place of colossus as far as helping to enable the deck.
An xyz could be really cool as well, maybe like a rank 6 but give it an alt summoning mechanic to keep in theme, like banish a thunder from hand or field the turn a thunder eff was used in hand to slap it ontop of another thunder monster, or smth like that.
Iām still waiting for that point when Red-Eyes EVENTUALLY gets the right support cards that make it finally click. A solid normal summon monster would be nice, and a new fusion spell thatās similar to Ultimate Fusion (the spell for Blue-Eyes) would be SO nice. Either that, or Iād like it if theyād lean harder into one of the many strategyās whether itās Fusion, XYZ, burn, or equips. It could also be nice if there was a card or two that could act as a nice payoff for all the graveyard set-up (which is one of their best qualities).
Itās getting a bit closer since of Red-Eyes Black Meteor Dragon being a nice boost, but the deck still leaves much to be desired.
It's not going to happen but I want more support for my two favorite decks. Kaiju and Alien. They legit stopped all forms of support for the kaijus and just left us with regular kaijus when there are so many cards that can be added that are other kaijus. (Hedorah, Rodan, Destoroyah just to name a few) not to mention they have abilities revolving around their counters, when the only thing they are used for today is to remove a monster. If we could get something like magic and traps that add more counters or that could give more effects to them. OR what I have been waiting for(since danger! Has them) is baby forms or maybe even military troops. There is so much potential for them.
Then for Alien, even with the newer support the deck almost never sees play just because it's nowhere near as good as it could be. The counters and effects they have are decent but they can't keep up with today's day and age unless they have some serious support. Like the link 3 they have makes it so if the opponent has any counters on cards they go into defense position and can't activate their effects. (this doesn't stop constant effects however) but the link doesn't have any counters generation despite you being able to search for a card to do the generating. (Which is a search that can be stopped by your opponent) They try to add little things here and there for support but aliens need help. Like when was the last time you saw alien mother on the field and make a difference?
Sorry for the long post but these two are my personal take.
The fact that there's no Kaiju equivalent of Destoroyah is insane. IMO if they do add any form of Kaiju support to make it playable pure, they should create something like a "Yeager" archetype where it's just mechas by the humans to fight the Kaijus off (ala Pacific Rim).
Nekroz, has got to be one of the most popular least supported archetypes of all time. I think Konami for a while was worried decent support would break the deck, but I think we're well past that tbh
Gouki needs something that hard negates droll or shifter.
If you control a gouki and your opponent blah blah, negate and destroy that card.
Effectively Fiendess but for Gouki.
Otherwise the deck could use more in archetype starters. If you donāt draw suprex or a special summoner then youāre boned.
It would be nice to see Felgrand become a real archetype.
Phantasm spiral would be my top pick, a discard to search field spell card that could add back to had by tributing a token would bring it all together.
More predaplants. Some recovery would be nice.
Deskbots would also be sick. Some good spell traps please
*Dark Scorpion:* Their the one archetype built completely around milling/discarding. If they ever got Legacy support theyād be meta.
Like imagine their own archetype version of Trap Dustshoot or Seven Tools if the Bandit, but buffed.
Weather Painters please. The deck needs a little boost with the missing "Red Painter" cards. A link 1 or 2 where you can use canvases would be ideal! Maybe a Waboku-like effect so you can continue to build resources for the next turn.
-Starry support that lets us abuse the fact that Starry Night, Starry Dragon's effect is not a HOPT. I want to see that dragon go from hand to field 3 times in one turn.
-I want dinomorphia Rank 4s, a way to get around lava golemn/tax dragon, and for them to double down on the implied opioid addiction themeing they had.
-Evil Twin cards that show Ki-sikil/Lil-la living their normal lives as a couple, because that'd be cute. I then want it to be contrasted with support that shows how awful of a life Sunny has to have to be as much of a hater as she is.
-Another wave of Red-Eyes support that doesn't do anything, but is funny to look at.
-A Gemini xyz that can attach a gemini from deck as material and has the effects of all gemini monsters it has attached to it.
-Craziest of all: Dragonmaid/Eldlich/Dragon Ruler combined support. New card storyline where Eldlich tries to end the Dragon Ruler conflict by killing all of them (including a new light and dark dragon ruler) and raising them from their baby forms to not hate each other. While the mission started as just a way to flex his power and wealth, Eldlich slowly grows to genuinely care for the Dragon Rulers as his own daughters. Then a divine Dragon Ruler forces Eldlich to end his experiment and attempts to kill the non-hostile Dragon Rulers. A fight breaks out, and everyone is killed. However, in his dying breaths, Eldlich performs a ritual that causes the Dragon Rulers to get resurrected as the Dragonmaids and leaves the remains of Eldland to them.
Blue eyes support, something just to make it viable, red eyes too but more blue eyes because I like Kaiba more.
Maybe adding some kind of continuous/field spell that allows you to shuffle a blue eyes back into the deck to search another blue eyes card could work well, less bricks and more consistency and also a few blue eyes links and xyz monsters that could help it create a better end board, plus maybe another blue eyes tuner that sends stuff to the graveyard on summon or something.
I would love some more Super Quant Cards but I doubt they will come. Yeah that Link 3 support they added messes up the flow to turn 1 summon Magnus with x6 overlay.
I refuse to let Super Quants die to this meta and I keep finding ways to make them relevant
5 decks I want removed from the ban list to a larger extent.
In order on how safe I think it is to remove them being
1. Dragon Rulers all unlimited
2. Orcust Harp Horror to 3
3. Lunalight Tiger to 3
4. True Draco Dragonic Diagram to 3 and potentially master peace unbanned.
5. Zoodiac Barrage and Drident back to 1
Main decks I want support in the form of new cards.
1. Dragonmaids in a way that does not make them want to go into Dragon Link
2. Dragon Rulers in a way that does not make them want to go into Dragon Link
3. Knightmare
4. Relinquished
5. Cyber Angels
6. Harpies
7. Live Twins
Saffira, Infernoids, and Gate Guardian would be high up my list as well but those all already have planned support.
I'm really hoping for the chef in meat recipe to be released as another nouvelles support card, hopefully with more self targeting
Also, a Virtual World field spell. It was the first modern deck I played and holds a special place in my heart
Armed Dragon/Ojama/VWXYZ.
Make some more "thunder" retrains that work together. Maybe Ojama Thunder Yellow/Green/Black as hard traps, VW Thunder Tiger Catapult to cheese out VWXYZ somehow?
Plunder Patroll
1. Wind Ship, preferably a fusion, one way that I can see it working is it contact fuses by bouncing/shuffling Plunder Patroll monsters in the s/t zone as materials. A good effect that would help set things up would be to have Hot Red Dragon Archfiend Abyss' target card negate, as a counterpart to the general monster eff negate that you have from Lys.
2. More main deck options that extend or allow for more than 2 card combos. two potential crew mate options for this would be main deck pendulums. One could be a Qliphort scout for the deck while the other is an extender, i.e. can equip itself from the pend zone to ships
3. Make it easier to get the ships out faster. The problem is a lot of ships don't use My suggestion to make this work would be a link 3 upgrade of Blackbeard that can summon Ships without needing said attributes in your opponent's grave/field.
4. Protection - aside from Moerk giving destruction protection while it has materials, the ships are all very vulnerable to card effs. What I would do to fix this is add to the link 3 Blackbeard a protection eff that 1, Ships can protect themselves by removing an equipped monster/banish from the grave, and 2. you are protected from monster effects of attributes you control.
Odd-Eyes/Performapal. The last full wave of support we got was the set right before POTE ratcheted up the powercreep, and honestly it was kinda underwhelming even then. Seer and Exceed are great for us (and the Supreme King stuff is cool but not really for us), but we really need more to keep up.
Well I got support for unchained which made me have my first tier 1 deck. So I'm already happy.
But I would love support for Madolche and Penguins.
Where are the rest of the penguins in penguin brave Konami? I *****need***** those!
MERMAIL MAYHEM!!!
I think yugioh is overdue to get a good water strategy, you could argue Tearlament thematically but honestly they are more light/dark. I would like something that lets you recycle the things you have to discard to summon the big guys that wonāt clog your hand up. Maybe retrains of the 7*s that foolish from deck so you donāt lose advantage for free.
My big 2 are Burning Abyss and Amazement. BA would be really fun as more of a midrange/combo deck and Amazement just needs like 1 more consistency piece and some better traps to make it a nice control deck in the format (that doesnāt just set generic blowout traps)
Itās about time for our yearly 1 card support for Plunder Patroll that fixes all the problems of the deck, but leaves us still underpowered enough to see mainstream success.
Would love gouki support. Main deck wise they need more starters/monsters they can ss from hand. Atm, they only really have suprex and headbatt. They don't need a fenrir unless it's an extra monster as you just climb, though a maindeck in archetype hand trap would be good.
Link wise, there's a lot you could do but as long as nothing gouki locks you and the bosses are are more like powerload than giant ogre material wise (warrior vs gouki), you have access to Apollousa and other good stuff anyway.
Equip spell is a great idea and a thing that wrestlers use makes thematic sense too - like a chair. It would attack boost and something good too.
I want fiend cards that are summoned from the hand when you activate destiny board.
I want a "If you have destiny board or a spirit message on the field send 3 fiend cards to the GY or add them to the hand" quickplay spell.
I want necrofear final boss link monster.
New Headless Knight, Duke of Demise and Earl of Demise cards.
NOW!!
I really want union support. ABC is my favourite deck of all time and the last thing they got that can be considered support was union driver, which was over 3 years ago, almost a forth. I'd love an archetypal link one that dose nothing else outside of being a link one or a spell card that allows you to spam light machine unions right out of the deck, so you can make playing stuff like A to Z gimmick builds more consistent. As much as I'd want to go all out and give them a card that activates union hanger from the deck and all that jazz I do think something as basic as a meow-meow-mu and an e-telle would make the deck really playable.
I got a lot of support for my favorite decks in 2023 (Galaxy, TG and Raidraptor all ate well this year) so I'm pretty sated. That said:
* Galaxy-Tachyon. I doubt Galaxy-Photon will ever be given a Tachyon Transmigration searcher but I'd love for Tachyon to be given a standalone identity for Mizael. I have a good feeling this or Star Seraph will be in the Light pack next year so one of those should come with new support for their deck and likely some new Barian/Seventh support.
* Melodious. Would just like to see it be given support at all, but especially Pendulums. It's wild Serena has printed Pendulum monsters but not Yuzu. Again, could be part of the Light pack so I expect Melodious will get a huge support wave this year.
* Codebreaker. Of the remaining big Vrains decks, Codebreaker is one of the few that got actually printed, so it has a shot at getting support in a main set as opposed to waiting for an Animation Chronicle debut like Armatos Legio or Stormrider. Would like for Kusanagi to be given a standalone deck.
* Ancient Fairy Dragon: I'd like for Luna to be given a standalone deck as she does stand out as the only Signer without a solo archetype. Perhaps she could get the Ishizu/Yugi treatment (minus being busted OP) where her anime monsters are retrained and bundled into a solo archetype and AFD gets a new form.
* Performage/Stormrider/Armatos Legio. Come on Konami. Print their damn cards already.
So here's some of my favourites:
- @Ignister: This should be at the top of that list. It was such a cool deck with all of the Extra Deck mechanics and combos, not to mention the first Link-6 monster in the game.
- Ghostrick: I've always loved these guys so damn much, they are so much fun. I'd just like to them have a bigger Extra Deck with more thematic monsters.
- A new Majestic Red Dragon, to round up the King's boss monsters. Especially now with Flame Crime being such a crazy addition.
- Thunder Dragons: This may get me in hot water, but i'd really like to see more of them. The archetype was soo cool and out of left field from such a oddball first generation card that i couldn't help but fall in love with them.
- Ancient Gear: Specifically the ARC-V dogs.
- Sacred Beasts: Either retrains of the trio, more fodder monsters or more Fusion Boss monsters. Hell i'd like to see an actual viable version of the Sacred Beasts/Egyptian Gods.
I'd rather them print currently anime-exclusive archetypes, chiefly Armatos Legio (promise we can be trusted with Judgment Arrows) but I could easily name a dozen that I'd love to see printed (and expanded, in the case of smaller archetypes with only a handful of cards).
Of existing archetypes, I'd love an @Ignister Link-2, preferably WATER-Attribute with 2300 ATK (could always have it lose some ATK once on the field so it isn't too generically strong) so we finally have a playable Hiyari searcher (instead of needing to hard-draw Leviathan or god forbid run Shootingcode Talker in the ED), or better yet LIGHT/FIRE-Attribute because more ways to search Pikari/Achichi are always welcome lmao.
If Star Seraphs don't get support in the LIGHT pack, I won't riot but I will sit here grumpily. Their level 4 spam feels smooth, their focus on using 3 materials to xyz isn't an actual focus I've seen elsewhere (sure, things like Lyrilusc *want* a ton of materials, but never call out "3 or more", and the only real issue I have with them is that they only go into Sentry and nothing else.
Aside from what you already put?
Blackwings - give me support that helps with the good synchros and not the awful dragons
Mokey Mokey - I want them to become frogs but for fairy monsters so bad
Mikanko - the gimmick waifus are a fun deck, I just need them to be a little more consistent so I actually get a chance to play the gimmick before I lose
Konami, your anime legacy support has been on point this year - Volcanics finally have support, Pyros get their ROTA, Arc-V has fixfic cards for Z-ARC, and Yubei gets to super poly their opponent up their non-binary wazoo
All I ask is you give Melodious that same consideration because holy shit Konami Yuzu badly needs that help when you compare her deck to the other three bracelet girls. You gave her [ONE (1) superxenophobic support Link-2 extender](https://yugipedia.com/wiki/Bloom_Harmonist_the_Melodious_Composer) just for Melodious to maybe see some play in MR4 and then MR5 came about and everyone forgot Melodious exist, again.
Let her get Pendulum monsters so she can actually special summon her cards, or maybe give her new Synchros/XYZs to buff up those Standard Dimension credentials or *something*
Fuck, give her an archetypal fusion spell with the word FUSION in it so Fusion Parasite can search it or something
Rikka? Though Rikka is already good enough with sunavalon, I do kinda wish they get better main deck monsters, Cyclamen, Erika and Kanzashi isn't really doing anything, I don't think they need any right now
But really, I want a proper game plan for Red-Eyes
X-saber support plz, they have never recieved support since the wave after release (not counting mx saber). I get that gottems is hand rip cringe but id take an errata if it meant my slashy boys could get a searcher that doesnt require waiting till end phase like its 1862.
Well let's start with the worst 3 archetypes in the game. I'll just give each a field spell to start with since there's a lot that would need to go into fixing them. Use your imagination from there.
**Guardian** \- Field Spell that gives them 300 atk/def and states that any time you activate an equip card that list's a Guardian in its text you can special summon it from deck. Once per turn you can negate an opponent's spell/trap or monster summon by pitching an equip on your side of the field.
**Alley of Justice** \- When this card is activated add an Alley of Justice monster to your hand from your deck or graveyard. All monsters your opponent controls in their hand, field, and graveyard are now treated as light attribute. Once per turn when a light attribute monster activates its effect, you can send one dark machine monster from your hand to the graveyard, negate that effect and flip the monster into face down defense position.
**Flamvell** \- When you activate this card send one Flamvell from your deck to the graveyard. Each time a Flamvell card banishes a monster from your opponent's graveyard inflict damage equal to half its attack. Once per turn when a Flamvell synchro monster is targeted for an attack or by a card effect, you can banish one fire monster with 200 def from your graveyard, negate that attack or effect.
Now as for an archetype I'd really like to see get some love, that would be Jurracs. The biggest obstacle they face, is that dino tribal is so damn good, it's hard to make good dino archetypes because you ask yourself "Well why not just play pure dinos?" Good news is we know one way this works. Dinomorphia is a dino deck, but they have such a unique crazy balls to the wall playstyle that is so crazy they can't really play with all of the other generic dino stuff. Jurracs do two things, nuke, and have battle effects. Focus way more on the nuking, make them a nuke archetype that just blows up both players hands and fields. After that once resources are low, count on the battle effect monsters to gain control after destruction. They could use a few generic dino cards, but with a playstyle this wild a player would really need to build around their own kind to make the deck work. Plus, we've never had an archetype focused on nuking before, could lead to some fun and crazy player interaction.
One of my buddies plays charmers religiously. Asked him why one time and he goes "mostly for the look on my opponents face when i randomly go looking through my deck"
Unironically, Blue Eyes.
I know, I know, everyone's tired of it; however, it's the most iconic deck in the game, and a lot of new players just want to use what they know, and Blue Eyes is part of that. The deck is basically unusable rn, and it hasn't gotten any real, direct support since Battle of Chaos last February. It could use some level 2 tuners, a link 1 monster, and some form of normal summon searcher.
Iām still waiting for the Dark Magician/Blue-Eyes fusion, which HAS to happen.
But Iād like any Blue-Eyes support because I agree, the deck is very underpowered at the moment.
Imagine having a Fusion card named ***"Dark Paladin of the White Dragon"***, and the effect/s allow for quick Special Summoning for both BEWD and Dark Magician! It will be wild! š
I've always thought that the red eyes cards could lean into the facet of Joey where he used a lot of luck and gamble cards, so why not have red eyes support that is able to manipulate those kind of cards? Stuff like rerolling die and taking the better roll or choosing the result of a coin flip if you control a red eyes b or something
I really want some fluffal protection cards like, "Using this card for fusion summoning a frightfur monster makes your frightfur monster immune to opponents spell and trap card effects." and some better frightfur boss monsters in general making going first a little more viable.
I just want main deck Masked HERO to be done with.
Elemental is overbloated, Destiny is good enough, Evil will never get the support it needs to be a decent part of the HERO deck, and no one cares enough about Vision for it to get actual support.
Make Cyber Dragon and Blue Eyes not garbage tier. They were some of the original boss monsters that have just got absolutely out-scaled. Both lists could benefit from raising their power ceiling just a bit
https://preview.redd.it/ww6carjnw33c1.jpeg?width=902&format=pjpg&auto=webp&s=f6da286642f03054d01cd262e14e40427251251e
Honestly yes, even if it would just be 2-3 cards as Gladiboys already got pretty amazing support, they just need that last piece to tie it together.
My MAN š¤
This comic is gold. NOW RATA MADE THAT VIDEO!
Magikey support It has a lot of potential but it's held back by use of normal monsters, and something like normal pendulums that can support, maybe with effects that allow them to be sent to the graveyard so you can pendulum summon and get them to the graveyard to still boost their power, and maybe another that can allow them to be ritual materials or ritual summon, scales can be 3 and 5 since the deck only uses monsters in levels multiples of 4
Uuuu, that's good
This i can get behind and also a monster that can summon a normal monster/magikey that can modulate its level to bring the rank 8 xyz monster.
imo, Magikey would love something akin to Shari Red. They also def need an easier way to summon their rank 8, it's not bad but not worth summoning removing two of your 8s to make. So hopefully a Shari Red-esque card can solve that problem plus many more.
They also need a LINK-4 so they have every summoning mechanic
D/D - It complex combo deck who i cannot bother to explain how to replace old gear, shorting and enabling new combos. Fire First - THEY GOT BROKEN LINK 2! They just need a better main deck and more ways to trigger old ones. Gem-Knight - Anything to make a beatdown good and Lapis fusion dead to ground is victory. Evil HERO, Cyber Dragon, A to Z, Cyber Blader (Not Cyber angel) and Ancient Gear - Yes I'm a GX fan moving on. Metaphys - They are cool Frightfur - Those mf have gas and power but it needs something to kick their gear in spinning.
Honestly, I had to mix fire fist and tri-brigade with a small yosenju/rescue rabbit engine JUST to abuse the link 2 Fire Fist (mainly because Iām dumb and donāt know how else to make it better). Fire Fist really needs something GOOD in the Main Deck in order to break it. Dragon is just a free Soft OPT reborn. Bear is a free monster pop. Buffalo would summon itself for free from GY. Gorilla is a free Soft OPT S/T pop. Tiger King would SS two Level 4 or lower Fire Fist monsters w/ the same name from your deck for free. All of this able to be done cause the Link 2 mitigates the cost of having to send Fire Formation S/T you control to the GY. All they need is a starter to get two Fire Fist monsters out and an extender that gets you another two Fire Fists.
Yep and maybe even more Fire Formation spell/trap. Imagine one: *When this card is activated: Declare 1 "Fire Formation" name; Replace with this card effect with reveal name of "Fire Formation" and it treated as being activated.
Thats kinda nuts with Tenki lol. Just more copies of it. What Fire Fist needs is their own Gouki Suprex/Headbatt/Moonsault and their own Spright Blue/Jet Like, imagine if a Fire Fist monster said: āWhen this card is Normal Summoned, add one āFire Fistā monster or one āFire Formationā Spell/Trap from your deck to your hand. You can only use this effect of āFire Fist Nameā once per turn.ā And then the fire fist monster added is like dotscapper or something XD. like sure itās broken, but I want Fire Fist Tier 1 darn it! Plus if we can get Superheavy Samurai Scarecrow, the new Genex Link, Kashtira, Tearlaments, and Spright, I think we can get some broken Fire Fist cards lol. Just limit Tenki
For D/D/D I want a link 3 or maybe Ritual monster that is similar to Magician of Chaos which also means I want a retrain of Dark Contract of the Swamp and all it gets is that it ritual summons as well Gem-Knight is so sad, all it's known for now is FTKS Metaphys are cool indeed We just need 1 fusion is frightfur that has something going 1st
D/D needs retrains of the extra deck Armageddonās for both synchro and fusion to make something similar to machinex. I agree with a link 3 tho. Also a slime which has a lubbellion shuffle back effect to fusion summon to enable a recourse loop and more grind game. Possibly a new extender aswell
Culture at its peak (especialy cyber dragon, PLEEEASE konami I've been waiting for years!!!)
Retrains of cyber barrier and laser that make them fusion Neo cyber barrier dragon Lvl8 light fusion machine 2100 atk 2800 def Requirements: cyber dragon + light machine 2100 def or less Effects: can attack in def, use def as atk,opponent cannot use effects or atk light machines except this card, if it/ another cyber card were to be destroyed banish 1 light machine from gy instead (quick) if leaves field summon og cyber barrier dragon from hand deck or gy ignoring summoning conditions Neo cyber laser dragon Lvl8 light fusion machine 2500 atk 2100 def Req: cyber dragon + light machine 2100 atk or less Effects: piercing atk, destroy 1 card on field( hopt) once per turn lower all opponents monster atk by this cards atk and if the mo ster reaches 0 atk destroy and send to gy(quick)if leaves field bring og cyber laser dragon fron gy deck or hand ignoring summoning conditions
I also want a buff to cyber dragon, just built a cyber dragon invoker deck
fu** yeah another fellow metaphys enjoyer, i transitioned on memento, seems like the same style of archetype, even if it does not banish
Plunder Patroll Where is my Wind ship!? But seriously a wind pendulum xyz ship that can non target bounce cards off the field that can help get plunder cards from gy or banished to hand
Then once we have plundered earth, sea and sky, the only thing left to do will be to plunder God. Divine ship when? I'm thinking Blackbeard but dressed like Solemn Judgment God.
Technically we already have a divine card, the token can be divine. That said, DIVINE RITUAL ONE PIEEECEEEE
Now you are thinking with pirates! If they ever do that they would have to retrain so many cards to have the divine attribute as well
we have a fire king Xyz now we need atlatean synchro
I was about to say they also have xyz, but that's a Mermail.
Y e s
Scraps! Every few years, a single Scrap card comes out that manages to boost the viability of scraps in a major way. They never end up becoming meta because the archetype still relies on too many bad cards (Scrap Golem and Scrap Chimera) but I imagine they'll either keep this trend going and make a new insanely powerfull card for them to use sometime soon, or eventually bite the bullet and give them a full wave of new support so they can have some relevance. What I want: A searcher for (and a reason to use) ScrapStorm. ScrapStorm was one of the main reasons to use the deck and why I fell in love with it so many years ago. Now it feels worthless and doesn't even combo well with the relevant cards. The old cards are no where near good enough due to the Era they were created in, but now that yugioh has become so much faster, we should get new cards that still hold the power, utility, and flavor of ScrapStorm without placing insane limitations on it like Scrap Lube or Scrap Sheen. And another boss monster. I want another Scrap Dragon-like monster that negates or is hard to get rid of and when it dies you just get to summon a free Scrap Dragon from the extra deck because let's face it that would not be unheard of in an archetype nowadays and definitely wouldn't break the bank.
Ayy, a fellow Scrap lover. I'm expecting (read as 'coping') that we'll get something new next year since Factory came out in 2014, Wyvern in 2018, and Raptor in 2021. Agreed with returning to their roots and possibly making Storm relevant; what got me to love them was their self-destruction gimmick and their floating, but nowadays the only remnant of their original gameplan is just to trigger Wyvern (I don't even run Factory anymore, honestly). I've just been Link climbing with Recycler loops which, while also fun, stopped feeling like a Scrap deck. I'd also love a new boss monster, and would be my preferred support if I had to choose only one, mostly because I want to stop borrowing/relying on other boss cards like Accesscode and go back to Synchro Summoning. I just hope it finds a way to make the OG Synchros useful as well instead of completely replacing them, maybe summoning them from the ED like you mentioned or turning all of them into Quick Effects. Oh, and if we do get a new boss, _please_ make it require a Scrap Tuner as material; I don't want any of our cards getting banned because some other deck(s) abuse the hell out of it (rip Halq).
My dream Scrap support is something that lets you cheat out the Synchros AND gives them immunity to non destruction effects. Either that or an Orcust Babel type of effect that makes their pop effects Quick. A non-tuner play starter wouldnāt go amiss either.
Yeah an orcust Babel is what they need. Maybe a non-tuner that makes their synchro effects quick play?
They are a perfectly fine deck now with vernusylph. Another scrap tuner to unbrick your hand that plays nice with raptor, and a boss that shuffles 2 in either GY into the deck then pops a card on field would be really nice additions. Right now wyvern is a huge choke point so support changing that(more destruction redundancy and support for scrap factory) would be really good
Gimmick Puppets, give them a Rank 8 or two that's actually worth summoning by today's standards. Also give them something that actually makes Number 40's String Counters actually worth a damn.
Maybe something that can make no 88s effect actually scary
Konami rarely prints support for alt win conditions, and never good support
I think a good field spell would be perfect for them. Theyāre one of the decks I played as a child so Iād love to see them be somewhat viable again. I was thinking we can either give them an alternative rank 9 that can be xyz summoned without a rank up card, or a new rank 10 that can be summoned from a rank 9 with some busted effects. I think the field spell should be focused on resource management because Iāve found that itās very easy to burn through resources for a pretty bad board. The -l1 draw you get from C40 is pretty embarrassing, even for 2012 standards.
GIMMICK PUPPETS MENTIONED Even just ONE decent xyz would make the deck so much better, a way to search spell/traps would be nice, maybe paired with their own rank up. I know they prolly wouldn't, but maybe they could make a new Leo rank up or Leo support to make the win con better.
All they need is something that when attached as material makes them immune to monster effects. >Also give them something that actually makes Number 40's String Counters actually worth a damn. That's why you run quick rank up my dude.
Nekroz - We need a Link, a trap, maybe a new ritual/ritual spell/main deck monster. Steelswarm/Evilswarm - Give them 2 main deck monsters, 1 or 2 new Infestation cards. Maybe a new Xyz that can also overlay onto tribute summoned Steelswarms. Mermail/Atlantean - Neptabyss is one of the most satisfying starters in the game to play, it's sad that generic Sea Serpent rota never saw play. Make the deck able to go first and play through negates going 2nd.
I want to see mermail become more independent as a deck to be fair. Although they do work together so nicely
I donāt see it happening, plus their lores are pretty entangled. I could see them doing a Constellarknight or RaidRaptor/PK support with them.
Mermail and atlantean have been tight from the start. Also atlantean should be the next structure deck to get redone so HYPE
Aliens. Give them a proper field spell and perhaps a better ED Boss monster that can SS from GY. Ancient Gears. More ED Fusions like Fluffals have. A way to recover from GY and/or Banish zone after fusion. And yes, give me the Fusion Hounds and Ancient Gear Chaos Fusion already. All this time and we still don't have Dennis' best Fusion spell IRL. Give Mokey Mokey the "Skull Servant" treatment already. It's just begging to get a chance to shine.
I'd love that AG support - let me RP as a random Academia trooper!
I feel like lyrilusc could use a good field spell, maybe something that gives protection from spells and traps and gives an attack boost
Shiranui, I genuinely think they have potential to be a pretty strong deck given a good enough starter/extender, but the deck currently dies to a single handtrap. Also thereās the issue that it could become Ghost Meets Girl turbo, which isnāt at all what I want, and probably the reason nobody else really wants to see shiranui supportā¦ I just wanna consistently set and recycle Swallow Slash and set up a Sunsaga summon on my opponents turn (which can already be achieved with the Shiranui and/or the Mayakashi link 3)
Atlanteans! Love this deck, but wish it had more recent support - other than splashing in ither archetypes
Cloudians
Jurracs. All the Fire support lately and they still didn't get anything...
Evolsaur got cool stuff, Jurracs need new stuff as well
This, in bold & stated loud; Evolsaur got some great support, happy for out XYZ brethren and all. That being said, Jurracs were cool (if a bit mediocre) back in the day and deserve some upgrades to add to the busted fire hydrant of the rogue tier what is Dinosaurs.
Some proper Red-Eyes support, either going further down the Burn-Dmg line or whatever else they have in mind, just decide for something lmao Also: Ancient gear!
I see you are a man/woman/other of culture as well. We need red-eyes support that isnāt just referencing the anime but some that allows them to compete. I like your ideas. And my favorite archetype, Ancient Gears, needs something that simply gives them an Archetypal negate or two. Or, if we want to keep the idea of winged AGs like Wvyern and Dragon, give us a Gargoyle that acts like Neo Space Pathfinder and an upgrade to Wyvern (add a Geartown and one card that mentions āAncient Gearā to your hand) or something like that. We need some more oil on these Gears to make them faster.
Good F.A. only support would be a dream for me! The big brother U.A. already got a very good support wave but it left F.A. in the dust. Archetype locked support for Mecha Phantom Beasts! Which means...Auroradon but this time without it being abusable. Good support for the Summoned Skull "archetype" cause come on, it's like the only OG monster that got no proper support at all! Tindangle support would also be nice, maybe another Link-3 that counts as Cerberus, who knows. Aaaand finally some more Fortune Lady support to boost out the other main deck monsters and not only end up being "Every Turbo".
Melodious- they are one of the arc-v archetypes that haven't gotten support recently appliancer- no reason besides I like their gimmick Metaphys- I love their design and their potenial meaning, I know there are better decks but I like them
I love Appliancers' gimmick so much. Other decks like Kashtira's boss monster being interplanetary invaders, while Appliancer is just "time to do the laundry."
Quantums are based on the colours of light, so a black ranger doesnāt make sense unless itās an antagonist
Oh that makes so much sense, I completely forget what Quantum is I was just saying black ranger because that is a popular color in PR, so I guess Yellow ranger makes more sense
I already imagined black as an antagonist, besides, someone had to beat them up before White Layer arrived. Maybe pair him up with Yellow.
Burning Abyss IT'S BEEN 6 YEARS
A better endboard than Beatrice pass, especially since thereās a non-zero possibility Beatrice will get banned within the next couple years.
A bunch of casual shit: **U.A.** \- I just love the deck - maybe make real synergy between UA and FA **Phantasm Spiral** \- more traps/equips? maybe a gemini support card to go with it? **Magikey** \- Give them Pends and Links and give them a 2-3 card combo to turbo out Sophia :P **Dream Mirror** \- make them not the worst deck in the game
Nordic support. I feel like they have a lot of potential for new boss monsters based on the Nordoc Pantheon. Red-eyes. It needs a handful of good cards and a focused archetype, a structure deck with some new spells, traps and boss monster to make it viable would be great. Atlantean Structure deck. Fire Kings got theirs now it's time for the flip side. RDA is pretty great but we just need a Majestic Red Nova Dragon to tie it off nicely. Obelisk and Slifer could use some better support since they're awful considering they're meant to be gods. Luna needs her own Archetype based around Ancient Fairy Dragon and a new boss monster. It's the only Signer Dragon without a proper upgrade.
Gouki is on my wishlist, too. This archetype really needs more support Also, give Sunavalon direct support. I want a Sunvine trap that Dryas can search and anything besides Bloom that Dryatrentiay can search. The archetype itself needs a few more cards. Then we have Venom. This archetype **desperately** needs good support! Give them a new field spell and a few more main deck monsters that distribute Vemon counters. Heck, Vennominaga is one hell of a Boss monster, use that! And finally, Weather Painter. Just add the missing Red Painter and a new canvas, the archetype is so unique and interesting! A link 1 that helps the archetype would be perfect!
>Also, give Sunavalon direct support. I want a Sunvine trap that Dryas can search and anything besides Bloom that Dryatrentiay can search. The archetype itself needs a few more cards. Maybe make it the first archetype to have a Link Spell, *before* making Judgment Arrows. Let's disrespect Lightning even more by giving the guy who stole Judgment Arrows his own archetypal Link Spell XD I'd call it Sunavalon Roots.
That's a great idea! Then print Stormrider, so Lightning can be the only Ignis with an anime exclusive deck. This will trigger the lemon's superiority complex really hard XD
And when *do* print his archetype, we exclude Judgment Arrows and instead make a Link Spell for @Ignisters.
Fellow venom Chad
Felgrand. We need more.
Love the Felgrand archetype. I think thereās some really good potential for the āLevel mattersā theme the OG has going on
This is the correct answer.
Original Noble Knights. Although I donāt think they need more than 3 cards. With the release of {Camelot, Realm of Noble Knights and Noble Arms}, I think itās a good opportunity to get a retrain of Noble Knight Artorigus that cares about being used as an Xyz material for an Artorigus/Noble Knight Xyz monster. Maybe something along the lines of gaining effects depending on the number of Noble Knights on the field/GY like Noble Knights of the Round Table. Could be something like protection from being Kaijuād, a Kaiser Colosseum-esque effect, or a Summon Limit effect (maybe restricting to 3 SSās). Lots of potential, but something thatās potent but fits the theme of protect-the-castle and interaction on my turn only (sans-Morgan) theme. Basically something that ties in all the themes of Noble Knights that have been added over the years, such as caring about Normal Monsters (Lady of the Lake/Ignoble Knight Laundsalllyn), having Noble Knights with different names (Noble Knights of the Round Table/Avalon), and being equipped with Noble Arms (though I think the archetypeās good on this end). As a side note, using the Artorigus or Laundsallyn sub-archetypes helps contain the support to OG Noble Knights without making Infernoble Knights stronger. A MAN CAN DREAM
I'd like a prequel version of Laundsallyn, followed by "Noble Knight Captain" Xyzs of him and other well known Knights.
Rose dragon with new dragons and retrains of old ones, as well as S-force, beacouse it's just one of my favourites
Fire Fist - A good one card starter or two, so the deck doesnāt die immediately if you donāt get 2 card combos. Vanquish Soul - more cards, make them dookie dogshit if you want, I just want more in this art style and more fighters. āReveal 6 Earths to concede the duelā, I donāt care, their art is sick. Runick - See above. Make dogwater, unplayable cards but keep the story/artwork alive. Alternatively keep improving the Generaider/Runick mix for the ultimate flavour win. Scrap - Ways to tutor Scrapstorm, better boss monsters or better yet a card that makes Scrap effects quick effects. Skull Servants - Spell/Trap Support. Consistency!!! Kozmo - Any consistency bumps and a 1 card starter that isnāt RNG/hope you donāt run headlong into Ash/Imperm F.A. - No idea how you fix this mess but the OG racing archetype cannot be this slow. Ishizus - Just bite the bullet and errata them to hell and back so you can only activate EARTH effects when you do anything with the archetype. Ancient Gears - A cohesive gameplan that isnāt just Chaos Gear or bust. More Ways to cheat out ACG or things to do away from being a bad fusion deck.
That VS line gave me a good chortle thanks haha "Quick Effect: reveal 3 each of earth, fire and dark: your opponent is allowed to call you a nerd and laugh in your face. Also take 600 damage lmao"
Youāll find me preordering day one. VS are sick!
X-Saber would be cool. Probably some retrains of the OG 10 members and some new synchros. Only thing that scares me is if it ends up making Gottoms loop too easy. Victory Viper (Gradius ships). Just striaght up make it a functioning archetype and give them at least 2 busted support cards one being just the Konami code to signify it as a cheat support card lol. Laval. They need a Molten Conduction Field/Rekindling searcher and extenders. Something to also make the last wave of synchros they got feel better to use as well. Orcust. I personally don't care for this deck, but times has me felt bad for it and its fans especially as someone who loves TOSS Salad and Striker got their share of stuff as well. That said it will likely happen when the rest of World Legacy lore gets stuff. Metalfoes. Just anything good. Though make them restricted to doing metalfoes things so it doesnt just turn into pend good stuff. Somethibg to replace Electrumite. Deskbot. This was such a cool swarm archetype and had fun beatdown setups. It needs more love... and more synchros
>X-Saber would be cool. Probably some retrains of the OG 10 members and some new synchros. Only thing that scares me is if it ends up making Gottoms loop too easy. Although I'd like Gottoms banned before those shenanigans, I'd like the hand control aspect of the deck to remain, but focus on controlling what's in the *hand* not the *size* of the hand. They do this by forcing the opponent to discard a card then draw a new one, and using numerous effects to scout and disable effects in the hand.
I just want galaxy eyes to be able to search out tachyon transmigration ahh
I want Tachyon to be a separate thing from Photon.
Imagine if it was able to recycle and search it easily like salamangreat does with their traps. It'd get limited probably
You only need one
It's not once per turn btw
Fucking banned
Ogdoadic support when? Another archetype I'd like to see more support for is Dragonmaid
Six Samurais, because they have my heart. Add the last Weather Painter please. I also need a wind ship for PlunderPatroll. If I could have whatever I wanted, I would want them to make the other 4 NEX fusion monsters for the neo spacians, so 10 year old me can finish his Neos collection. Also, Air Neos reprint.
GIBS ME PHANTOM KNIGHTS SUPPORT
I know Ninja just got support in PHHY, but I want more, MORE. I want a way to get that damn Jioh off my hand. I want a Ninjitsu art that can revive your stuff more easily.
As a Ninja player, I feel you about recovery of the deck. Theres a reason why some use 1 or 2 Jioh. The way I always summon Jioh is: Any ninja monster + dancing leaves then get the Jioh and activate his effect + use duplication on him and get the mitsu tobari. Jioh has a good effect and after you flip your opponents monster i feel that hes done and need to recycle him by duplication.
Dark Scorpions
Still hoping for that madolche support
Infernity... a GOOD level 8 synchro
Lunalight that will help them focus more on fusion, rather than just being an engine to spam out XYZ and Links. Like a link monster that could protect or be an on field poly (also the Anne is right there; Lunalight LYNX)
dragonmaids, give chamber her dragon already konami you cowards
I hope they make it a Fusion monster or a link 2, because I don't want the main deck to be too tight
id rather it work towards making pure a lot better either way seeing as pires not exactly great
**Subterror**, just do anything to make it more than Guru stun. Retrain the Behemoths into "Enraged" extra deck forms you can Summon by Tributing set monsters from either field or something that can also be flipped face-down. **Starry Knights**, give them archetypal Xyz bosses who support Xyz evolutions of Radiant Seiyaryu. **Black Luster Soldier**, lean into the Envoy by making LIGHT Rituals so they have better synergy with Chaos Cards, maybe give them Ritual Pendulums that Ritual Summon themselves from the Pendulum Zone **Thunder Dragon**, give them newer fusions andaybe Xyz cause why not. **Melodious**, give them Pendulums, Synchros, and Xyzs. Hell, make the deck Fairy Pendulum so you can also incorporate Solfachord! Speaking of, give them the Odd and Even Scale gimmick too. **Edit** I want the ***Dracoslayer*** Story to be properly told. Not the True Draco stuff, I want to the beginning to be actually expanded into a proper story rather than the miscellaneous archetypes tied by individual field spells. Only Majespecters are even seen fighting the Amorphages, you know, *the antagonistic faction*
>just do anything to make it more than Guru stun This, powercreep the stun varient so subterror players actually have a reason to not play the floodgates.
Contact fusions would actually be awesome for Subterror. It'd be similar to getting ninja Fusions out, but I wouldn't complain
Not just contact Fusions, *Super* Contact Fusions like Alba-Lenatus.
Oh, I like that haha
I agree with everything, exept for melodious
I assume the Fairy Pendulum pile is what you disagree with.
Yes
Thunder dragon yes yes yes, the deck just needs *something* to take the place of colossus as far as helping to enable the deck. An xyz could be really cool as well, maybe like a rank 6 but give it an alt summoning mechanic to keep in theme, like banish a thunder from hand or field the turn a thunder eff was used in hand to slap it ontop of another thunder monster, or smth like that.
Give me more insects! A go to Omni negate with counters, and some specific spell traps. And big boss that makes everyone into insects!
I said it before. I'll say it again. VENOMS
Iām still waiting for that point when Red-Eyes EVENTUALLY gets the right support cards that make it finally click. A solid normal summon monster would be nice, and a new fusion spell thatās similar to Ultimate Fusion (the spell for Blue-Eyes) would be SO nice. Either that, or Iād like it if theyād lean harder into one of the many strategyās whether itās Fusion, XYZ, burn, or equips. It could also be nice if there was a card or two that could act as a nice payoff for all the graveyard set-up (which is one of their best qualities). Itās getting a bit closer since of Red-Eyes Black Meteor Dragon being a nice boost, but the deck still leaves much to be desired.
It's not going to happen but I want more support for my two favorite decks. Kaiju and Alien. They legit stopped all forms of support for the kaijus and just left us with regular kaijus when there are so many cards that can be added that are other kaijus. (Hedorah, Rodan, Destoroyah just to name a few) not to mention they have abilities revolving around their counters, when the only thing they are used for today is to remove a monster. If we could get something like magic and traps that add more counters or that could give more effects to them. OR what I have been waiting for(since danger! Has them) is baby forms or maybe even military troops. There is so much potential for them. Then for Alien, even with the newer support the deck almost never sees play just because it's nowhere near as good as it could be. The counters and effects they have are decent but they can't keep up with today's day and age unless they have some serious support. Like the link 3 they have makes it so if the opponent has any counters on cards they go into defense position and can't activate their effects. (this doesn't stop constant effects however) but the link doesn't have any counters generation despite you being able to search for a card to do the generating. (Which is a search that can be stopped by your opponent) They try to add little things here and there for support but aliens need help. Like when was the last time you saw alien mother on the field and make a difference? Sorry for the long post but these two are my personal take.
The fact that there's no Kaiju equivalent of Destoroyah is insane. IMO if they do add any form of Kaiju support to make it playable pure, they should create something like a "Yeager" archetype where it's just mechas by the humans to fight the Kaijus off (ala Pacific Rim).
Subterror. Make the behemoths playable. A hidden city searcher would be a great start. Make Flip control great again.
Toon, HERO (main deck masked HEROs), and Live Twin support would be great
Nekroz, has got to be one of the most popular least supported archetypes of all time. I think Konami for a while was worried decent support would break the deck, but I think we're well past that tbh
Gouki needs something that hard negates droll or shifter. If you control a gouki and your opponent blah blah, negate and destroy that card. Effectively Fiendess but for Gouki. Otherwise the deck could use more in archetype starters. If you donāt draw suprex or a special summoner then youāre boned.
It would be nice to see Felgrand become a real archetype. Phantasm spiral would be my top pick, a discard to search field spell card that could add back to had by tributing a token would bring it all together. More predaplants. Some recovery would be nice. Deskbots would also be sick. Some good spell traps please
*Dark Scorpion:* Their the one archetype built completely around milling/discarding. If they ever got Legacy support theyād be meta. Like imagine their own archetype version of Trap Dustshoot or Seven Tools if the Bandit, but buffed.
Ojama because it would be funny
Hieratic
Star Seraph. My soul.
Weather Painters please. The deck needs a little boost with the missing "Red Painter" cards. A link 1 or 2 where you can use canvases would be ideal! Maybe a Waboku-like effect so you can continue to build resources for the next turn.
Ancient Gear and Cyber Dragon.
I love how the Fenrir suggestion for Gouki is just pankratops but konami gave it to the bad archetype
Every deck would love its own in-archetype pank/fenrirš¤£
-Starry support that lets us abuse the fact that Starry Night, Starry Dragon's effect is not a HOPT. I want to see that dragon go from hand to field 3 times in one turn. -I want dinomorphia Rank 4s, a way to get around lava golemn/tax dragon, and for them to double down on the implied opioid addiction themeing they had. -Evil Twin cards that show Ki-sikil/Lil-la living their normal lives as a couple, because that'd be cute. I then want it to be contrasted with support that shows how awful of a life Sunny has to have to be as much of a hater as she is. -Another wave of Red-Eyes support that doesn't do anything, but is funny to look at. -A Gemini xyz that can attach a gemini from deck as material and has the effects of all gemini monsters it has attached to it. -Craziest of all: Dragonmaid/Eldlich/Dragon Ruler combined support. New card storyline where Eldlich tries to end the Dragon Ruler conflict by killing all of them (including a new light and dark dragon ruler) and raising them from their baby forms to not hate each other. While the mission started as just a way to flex his power and wealth, Eldlich slowly grows to genuinely care for the Dragon Rulers as his own daughters. Then a divine Dragon Ruler forces Eldlich to end his experiment and attempts to kill the non-hostile Dragon Rulers. A fight breaks out, and everyone is killed. However, in his dying breaths, Eldlich performs a ritual that causes the Dragon Rulers to get resurrected as the Dragonmaids and leaves the remains of Eldland to them.
I would like some support for cydra. Cydra is super iconic from the anime and even competitive.
*GIVE REPTILES SOMETHING TO END ON* *GIVE HAZY FLAMES A TURN 1 (or 2)* *GIVE PALEOS ANY SUPPORT, ANY AT ALL*
Phantom knights
Blue eyes support, something just to make it viable, red eyes too but more blue eyes because I like Kaiba more. Maybe adding some kind of continuous/field spell that allows you to shuffle a blue eyes back into the deck to search another blue eyes card could work well, less bricks and more consistency and also a few blue eyes links and xyz monsters that could help it create a better end board, plus maybe another blue eyes tuner that sends stuff to the graveyard on summon or something.
butterspy melodious trickstar war rock inzektor fortune ladies
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Gimme X-Sabers and Wind-Ups pls and thx
Main Deck Masked Heroes, sue me.
This reminds me I have not beaten the Gouki deck in SP mode yet. I just cant do it with the shitty deck the game wants you to use its very one sided
\#LightBox2024
Love your ideas!
Magikey, Fossil, Battlewasp, Super Quant, Igknight, Appliancer (tried to do one for every summon mechanic)
No Nordic support? Delete this post.
Charmers. Definitely needs negates and spell zone protection
I would love some more Super Quant Cards but I doubt they will come. Yeah that Link 3 support they added messes up the flow to turn 1 summon Magnus with x6 overlay. I refuse to let Super Quants die to this meta and I keep finding ways to make them relevant
Cyber dragon
Give me live/evil twin support. Make the trouble sunny twins main deck monsters.
Kozmo :)
5 decks I want removed from the ban list to a larger extent. In order on how safe I think it is to remove them being 1. Dragon Rulers all unlimited 2. Orcust Harp Horror to 3 3. Lunalight Tiger to 3 4. True Draco Dragonic Diagram to 3 and potentially master peace unbanned. 5. Zoodiac Barrage and Drident back to 1 Main decks I want support in the form of new cards. 1. Dragonmaids in a way that does not make them want to go into Dragon Link 2. Dragon Rulers in a way that does not make them want to go into Dragon Link 3. Knightmare 4. Relinquished 5. Cyber Angels 6. Harpies 7. Live Twins Saffira, Infernoids, and Gate Guardian would be high up my list as well but those all already have planned support.
I'm really hoping for the chef in meat recipe to be released as another nouvelles support card, hopefully with more self targeting Also, a Virtual World field spell. It was the first modern deck I played and holds a special place in my heart
Armed Dragon/Ojama/VWXYZ. Make some more "thunder" retrains that work together. Maybe Ojama Thunder Yellow/Green/Black as hard traps, VW Thunder Tiger Catapult to cheese out VWXYZ somehow?
Majestic mechs and umbral to make then viable archtypes . And materiactor gigaboros support ( 2 cards knonami?)
Plunder Patroll 1. Wind Ship, preferably a fusion, one way that I can see it working is it contact fuses by bouncing/shuffling Plunder Patroll monsters in the s/t zone as materials. A good effect that would help set things up would be to have Hot Red Dragon Archfiend Abyss' target card negate, as a counterpart to the general monster eff negate that you have from Lys. 2. More main deck options that extend or allow for more than 2 card combos. two potential crew mate options for this would be main deck pendulums. One could be a Qliphort scout for the deck while the other is an extender, i.e. can equip itself from the pend zone to ships 3. Make it easier to get the ships out faster. The problem is a lot of ships don't use My suggestion to make this work would be a link 3 upgrade of Blackbeard that can summon Ships without needing said attributes in your opponent's grave/field. 4. Protection - aside from Moerk giving destruction protection while it has materials, the ships are all very vulnerable to card effs. What I would do to fix this is add to the link 3 Blackbeard a protection eff that 1, Ships can protect themselves by removing an equipped monster/banish from the grave, and 2. you are protected from monster effects of attributes you control.
Odd-Eyes/Performapal. The last full wave of support we got was the set right before POTE ratcheted up the powercreep, and honestly it was kinda underwhelming even then. Seer and Exceed are great for us (and the Supreme King stuff is cool but not really for us), but we really need more to keep up.
Well I got support for unchained which made me have my first tier 1 deck. So I'm already happy. But I would love support for Madolche and Penguins. Where are the rest of the penguins in penguin brave Konami? I *****need***** those!
MERMAIL MAYHEM!!! I think yugioh is overdue to get a good water strategy, you could argue Tearlament thematically but honestly they are more light/dark. I would like something that lets you recycle the things you have to discard to summon the big guys that wonāt clog your hand up. Maybe retrains of the 7*s that foolish from deck so you donāt lose advantage for free.
My big 2 are Burning Abyss and Amazement. BA would be really fun as more of a midrange/combo deck and Amazement just needs like 1 more consistency piece and some better traps to make it a nice control deck in the format (that doesnāt just set generic blowout traps)
Gouki deserves the support. I really like the arch v archetypes and I'm still waiting for d/d brownie
Itās about time for our yearly 1 card support for Plunder Patroll that fixes all the problems of the deck, but leaves us still underpowered enough to see mainstream success.
More d/d/d
I'd want Appliancer support. More maindeck monsters to be exact.
Anyone remember battlewasps? No it's not just a beetrooper link engine I swear there was a synchro theme somewhere in there!
Would love gouki support. Main deck wise they need more starters/monsters they can ss from hand. Atm, they only really have suprex and headbatt. They don't need a fenrir unless it's an extra monster as you just climb, though a maindeck in archetype hand trap would be good. Link wise, there's a lot you could do but as long as nothing gouki locks you and the bosses are are more like powerload than giant ogre material wise (warrior vs gouki), you have access to Apollousa and other good stuff anyway. Equip spell is a great idea and a thing that wrestlers use makes thematic sense too - like a chair. It would attack boost and something good too.
I want fiend cards that are summoned from the hand when you activate destiny board. I want a "If you have destiny board or a spirit message on the field send 3 fiend cards to the GY or add them to the hand" quickplay spell. I want necrofear final boss link monster. New Headless Knight, Duke of Demise and Earl of Demise cards. NOW!!
Gimmick puppet or chronomaly iād love to see them playable
I want more Chaos dragons.
I want enough support where super quantum becomes meta
Deskbot, my favorite archetype ever.
Honestly, Iām down for Aqua Actress support. Itās just tiny fish monster beatdown but likeā¦ thatās fun as hell.
I really want union support. ABC is my favourite deck of all time and the last thing they got that can be considered support was union driver, which was over 3 years ago, almost a forth. I'd love an archetypal link one that dose nothing else outside of being a link one or a spell card that allows you to spam light machine unions right out of the deck, so you can make playing stuff like A to Z gimmick builds more consistent. As much as I'd want to go all out and give them a card that activates union hanger from the deck and all that jazz I do think something as basic as a meow-meow-mu and an e-telle would make the deck really playable.
I got a lot of support for my favorite decks in 2023 (Galaxy, TG and Raidraptor all ate well this year) so I'm pretty sated. That said: * Galaxy-Tachyon. I doubt Galaxy-Photon will ever be given a Tachyon Transmigration searcher but I'd love for Tachyon to be given a standalone identity for Mizael. I have a good feeling this or Star Seraph will be in the Light pack next year so one of those should come with new support for their deck and likely some new Barian/Seventh support. * Melodious. Would just like to see it be given support at all, but especially Pendulums. It's wild Serena has printed Pendulum monsters but not Yuzu. Again, could be part of the Light pack so I expect Melodious will get a huge support wave this year. * Codebreaker. Of the remaining big Vrains decks, Codebreaker is one of the few that got actually printed, so it has a shot at getting support in a main set as opposed to waiting for an Animation Chronicle debut like Armatos Legio or Stormrider. Would like for Kusanagi to be given a standalone deck. * Ancient Fairy Dragon: I'd like for Luna to be given a standalone deck as she does stand out as the only Signer without a solo archetype. Perhaps she could get the Ishizu/Yugi treatment (minus being busted OP) where her anime monsters are retrained and bundled into a solo archetype and AFD gets a new form. * Performage/Stormrider/Armatos Legio. Come on Konami. Print their damn cards already.
So here's some of my favourites: - @Ignister: This should be at the top of that list. It was such a cool deck with all of the Extra Deck mechanics and combos, not to mention the first Link-6 monster in the game. - Ghostrick: I've always loved these guys so damn much, they are so much fun. I'd just like to them have a bigger Extra Deck with more thematic monsters. - A new Majestic Red Dragon, to round up the King's boss monsters. Especially now with Flame Crime being such a crazy addition. - Thunder Dragons: This may get me in hot water, but i'd really like to see more of them. The archetype was soo cool and out of left field from such a oddball first generation card that i couldn't help but fall in love with them. - Ancient Gear: Specifically the ARC-V dogs. - Sacred Beasts: Either retrains of the trio, more fodder monsters or more Fusion Boss monsters. Hell i'd like to see an actual viable version of the Sacred Beasts/Egyptian Gods.
For the love of god, please let them do something with Ally of Justice.....
Come on Mayakashi or Geargia.
I'd rather them print currently anime-exclusive archetypes, chiefly Armatos Legio (promise we can be trusted with Judgment Arrows) but I could easily name a dozen that I'd love to see printed (and expanded, in the case of smaller archetypes with only a handful of cards). Of existing archetypes, I'd love an @Ignister Link-2, preferably WATER-Attribute with 2300 ATK (could always have it lose some ATK once on the field so it isn't too generically strong) so we finally have a playable Hiyari searcher (instead of needing to hard-draw Leviathan or god forbid run Shootingcode Talker in the ED), or better yet LIGHT/FIRE-Attribute because more ways to search Pikari/Achichi are always welcome lmao.
If Star Seraphs don't get support in the LIGHT pack, I won't riot but I will sit here grumpily. Their level 4 spam feels smooth, their focus on using 3 materials to xyz isn't an actual focus I've seen elsewhere (sure, things like Lyrilusc *want* a ton of materials, but never call out "3 or more", and the only real issue I have with them is that they only go into Sentry and nothing else.
Invoked No explanation needed
Aside from what you already put? Blackwings - give me support that helps with the good synchros and not the awful dragons Mokey Mokey - I want them to become frogs but for fairy monsters so bad Mikanko - the gimmick waifus are a fun deck, I just need them to be a little more consistent so I actually get a chance to play the gimmick before I lose
Konami, your anime legacy support has been on point this year - Volcanics finally have support, Pyros get their ROTA, Arc-V has fixfic cards for Z-ARC, and Yubei gets to super poly their opponent up their non-binary wazoo All I ask is you give Melodious that same consideration because holy shit Konami Yuzu badly needs that help when you compare her deck to the other three bracelet girls. You gave her [ONE (1) superxenophobic support Link-2 extender](https://yugipedia.com/wiki/Bloom_Harmonist_the_Melodious_Composer) just for Melodious to maybe see some play in MR4 and then MR5 came about and everyone forgot Melodious exist, again. Let her get Pendulum monsters so she can actually special summon her cards, or maybe give her new Synchros/XYZs to buff up those Standard Dimension credentials or *something* Fuck, give her an archetypal fusion spell with the word FUSION in it so Fusion Parasite can search it or something
Dinowrestler, prankids, libromancer, mementotol. Of course all of these are simply wishful thinking if i am honest.
Rikka? Though Rikka is already good enough with sunavalon, I do kinda wish they get better main deck monsters, Cyclamen, Erika and Kanzashi isn't really doing anything, I don't think they need any right now But really, I want a proper game plan for Red-Eyes
Actual boss monster for the battery men
X-saber support plz, they have never recieved support since the wave after release (not counting mx saber). I get that gottems is hand rip cringe but id take an errata if it meant my slashy boys could get a searcher that doesnt require waiting till end phase like its 1862.
Well let's start with the worst 3 archetypes in the game. I'll just give each a field spell to start with since there's a lot that would need to go into fixing them. Use your imagination from there. **Guardian** \- Field Spell that gives them 300 atk/def and states that any time you activate an equip card that list's a Guardian in its text you can special summon it from deck. Once per turn you can negate an opponent's spell/trap or monster summon by pitching an equip on your side of the field. **Alley of Justice** \- When this card is activated add an Alley of Justice monster to your hand from your deck or graveyard. All monsters your opponent controls in their hand, field, and graveyard are now treated as light attribute. Once per turn when a light attribute monster activates its effect, you can send one dark machine monster from your hand to the graveyard, negate that effect and flip the monster into face down defense position. **Flamvell** \- When you activate this card send one Flamvell from your deck to the graveyard. Each time a Flamvell card banishes a monster from your opponent's graveyard inflict damage equal to half its attack. Once per turn when a Flamvell synchro monster is targeted for an attack or by a card effect, you can banish one fire monster with 200 def from your graveyard, negate that attack or effect. Now as for an archetype I'd really like to see get some love, that would be Jurracs. The biggest obstacle they face, is that dino tribal is so damn good, it's hard to make good dino archetypes because you ask yourself "Well why not just play pure dinos?" Good news is we know one way this works. Dinomorphia is a dino deck, but they have such a unique crazy balls to the wall playstyle that is so crazy they can't really play with all of the other generic dino stuff. Jurracs do two things, nuke, and have battle effects. Focus way more on the nuking, make them a nuke archetype that just blows up both players hands and fields. After that once resources are low, count on the battle effect monsters to gain control after destruction. They could use a few generic dino cards, but with a playstyle this wild a player would really need to build around their own kind to make the deck work. Plus, we've never had an archetype focused on nuking before, could lead to some fun and crazy player interaction.
Dream Mirror, the card art is too cool for it to suck so bad Also, more Kaiju š«¶
I want Hazy Flame support, that was my jam way back. I miss it, might try making a new Hazy deck.
Mekk knights need more monsters
I need a whole cadre of Alien extra deck monsters, please.
"Look at Gouki Orton, slithering-- WATCH OUT WATCH OUT WATCH OUT, O.T.K! FROM OUTTA NOWHERE!"
Add an effect to the god cards that say: "Unaffected by opponents card effects"
Cyber Dragons. We need better starters than just "normal summon core," and a solid link 1 because as it stands we're stuck with almiraj.
Laval. Just give them a way to add Molten Conduction Field and they're already much better.
Still hoping for spirit charmers to be a playable deck with actual support that lets them set up anything worthwhile without getting ashed and dying
One of my buddies plays charmers religiously. Asked him why one time and he goes "mostly for the look on my opponents face when i randomly go looking through my deck"
Unironically, Blue Eyes. I know, I know, everyone's tired of it; however, it's the most iconic deck in the game, and a lot of new players just want to use what they know, and Blue Eyes is part of that. The deck is basically unusable rn, and it hasn't gotten any real, direct support since Battle of Chaos last February. It could use some level 2 tuners, a link 1 monster, and some form of normal summon searcher.
Iām still waiting for the Dark Magician/Blue-Eyes fusion, which HAS to happen. But Iād like any Blue-Eyes support because I agree, the deck is very underpowered at the moment.
Imagine having a Fusion card named ***"Dark Paladin of the White Dragon"***, and the effect/s allow for quick Special Summoning for both BEWD and Dark Magician! It will be wild! š
I loved gouki, they were super fun, granted they were broken as shit when I played them, I still really like the way they play.
I've always thought that the red eyes cards could lean into the facet of Joey where he used a lot of luck and gamble cards, so why not have red eyes support that is able to manipulate those kind of cards? Stuff like rerolling die and taking the better roll or choosing the result of a coin flip if you control a red eyes b or something
x-sabers, and the other 2 purrely attributes (fire and wind)
Summoned skull support to make it actually work and maybe something that make umbral horror actually playable
I want weather painter get some some support maybe like a Link 1 And direct and actually good Cyber Dragon Support
Ah yess. A warrior that can special itself for free. Isolde go crazier.
I really want some fluffal protection cards like, "Using this card for fusion summoning a frightfur monster makes your frightfur monster immune to opponents spell and trap card effects." and some better frightfur boss monsters in general making going first a little more viable.
I just want main deck Masked HERO to be done with. Elemental is overbloated, Destiny is good enough, Evil will never get the support it needs to be a decent part of the HERO deck, and no one cares enough about Vision for it to get actual support.
Make Cyber Dragon and Blue Eyes not garbage tier. They were some of the original boss monsters that have just got absolutely out-scaled. Both lists could benefit from raising their power ceiling just a bit